

Today, there are many online learning resources that offer a swifter path to success in this field. For me, it was enough to learn the basics, but without guidance, it’s easy to get lost. When I started 3D modeling, the only learning source I had was a printed book on random modeling. I hope this course sets you on the path to designing your own dream environment entirely in 3D. Having discovered the beauty and joy of 3D crafting, I now love nothing more than sharing my passion and wealth of experience with others. During my 15 years creating these environments, I have faced and overcome many challenges. Whether you are just starting out or already quite experienced, creating 3D environments can be a time-consuming and complex craft. If you’ve used Blender 2.81, this brand-new course highlights all the new Blender 3.2 features you can use to create amazing 3D environments.Ĭreating 3D environments is now more popular than ever, with a growing number of people mastering the skill of 3D crafting. If you are new to Blender, it explains all the basics, teaching everything from grass to building creation, from scratch. Blender 2.92 splash by Joanna Kobierska.įinally: major thanks to the Blender community, and the over 5000 individuals and organizations contributing to the Development Fund.This fresh, new Blender 3.2 course update (Version 3.0) contains valuable information for anyone looking to build 3D Environments. To see the full list of changes implemented in 2.92, check out the release page. This means lots of new possibilities, including the option to edit strokes as though they were Bézier curves.īlender’s video editing capacity has been enriched, paving the way for VSE as a legitimate open source alternative for professional editors. Other updates include performance and UI improvements to the new Add Primitive Tool, which allows users to create primitives interactively in a couple of clicks.īlender’s sculpting workspace introduces a new grab silhouette option, the Multires Displacement Smear tool, and more besides.įor 2D animators, Grease Pencil continues its journey to becoming a fully-fledged 2D animation package within Blender as a whole.


Currently focused on point and asset scattering workflows, the functionality will expand with upcoming releases.

Geometry Nodes is a custom modifier that allows to manipulate geometry through a node interface. This release introduces a brand new, major feature: Geometry Nodes.
